• Walls | Water
  • Trampolines | Treadmills
  • Coins | Underwater Coins
  • Gravity Blocks | Lava
  • Switches | Doors
  • Moveable Blocks | The Player (You)

How to play:

In Infinite Insanity, you are a square trying to collect all of the yellow coins. You have to manuever through tough obstacles and challenges in order to collect the coins


To move, you can use the arrow keys. If you want to jump, you can use either the space bar or the up arrow.


There are many special blocks in Infinite Insanity. One type of special blocks are treadmills. Treadmills will accelerate you in the direction they are moving. Another special block are the trampolines. Trampolines will bounce you up very high if you jump. They both look like how they are represented on the left. But you need to be careful, as treadmills will move you without you pressing any keys, and trampolines will bounce you up without moving as well.


The next special blocks are the switches and doors. Switches can toggle doors to be on or off once pressed. The last and final special item are the moveable blocks. Moveable blocks can be moved by the player and can stand on hazardous blocks like lava. Use these to your advantage to advance through the level.


In addition to the special blocks, there is also water. Water makes you slow and sluggish. However, you can swim around and float around. Maneuvering around water is hard, so be cautious! The last special block are gravity blocks. They will change your gravity and put you upside-down.


There are a bunch of secrets in the game that are waiting to be unlocked. Try your best to find them!

Character Selection

Choose a different skin for your character!

Color Selection

Choose a color from the left button to set as your character color and save the color with the right one!

Special Skins

Unlock these special skins! Enter the special code to unlock a special skin!


Secret Skins

Find these secret skins in the game! Enter the special code to unlock a special skin!


High Scores:

Initials | Deaths

Credits

Main developer   ---   Ethan Baker
Graphics   ---   Ethan Baker | Nate Connor | Charles Boye
Level Design   ---   Ethan Baker | Matthew Westbrook | Jack Bradford | Jacob Andrews
Beta Testers   ---   Charles Boye | Nate Connor | Matthew Burrows

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